How many of you are going to say; "This is ROCK Band, NOT BLUES Band!" When Harmonix releases Texas Flood?
As for rotation, here is the way I am planning to do it... if someone has a better idea or knowledge they wanna share, I am all ears (eyes?)...I will have forms on all the tables. When we start the everning, I will ask everyone who wants to participate to give their form. I am planning to do a per table form. So if for exemple a table has 3 people and they all want to play, they fill in what instrument (or vocal) they want and the difficulty level they want for each. I will have a basic explanation on how to play and select difficulty levels as the first page of the song guide that will be on each table. The way I plan to do it is if there is 1 or 2 person at the table, they can play 1 song. If there are 3 or 4 they can play a 2 song set. If there are open positions for the song(s) I will ask if someone wants to fill the vacant spot in the band. Once every form has been played, I will start a second round for participation.
RockBandLosAngeles;2170635 said:I just acquired the ION kit this week and am going to put that monster together in my living room today, but there is no way I would take that kit, or my Omega pedal, into a bar with a bunch of drunks.
RockBandLosAngeles;2170635 said:I have maybe two serious RB drummers in the 3 bars I do this in, and they get frustrated because they don't score as well as they do at home, but I think this is mostly due to the nature of the venue.
Calendyr;2173873 said:The items like an Ion Drum will come last. I too am worried about people damaging it and will wait until I have everything else to add this.
Calendyr;2173873 said:Silencers for drums seems like a must have.
Calendyr;2173873 said:Have you guys ever have people break the drumming sticks?
Calendyr;2173873 said:Should I get a spare set?
Calendyr;2173873 said:What do you guys suggest for lighting? I want something cheap to start with. Are the lighting frames expensive? Someone who posted a picture was using one. I can't afford professionnal lighting to start with, I know these lamps cost an arm and a leg. I was thinking of grabbing cheap flood lights at home depot or something. If I put lamps that are not too bright in them, I could have a few... say 4 or 5 of them light the stage and we could dim the light in the room a lot. Would you use color gels to change the lamp colors? Later on I will get lights that sync with the music and maybe strobe lights. Since I can't go with the stage kit, I know this will be a bit more expensive. I did not want to use a fog machine anyway.
LiquidKourage;2174110 said:Which brings me to a topic I'd like up for discussion: rotation and fairness. Coming from my background, I feel that setting up a fair system for everyone to have equal opportunities to perform is very important. With karaoke, it's pretty simple. You set up "rounds" where each person who signs up has a chance to perform once. After everyone gets to perform, you start another round, keeping the same order and adding new people in as you go. With the multiplayer nature of Rock Band though, that method doesn't translate all that well. Anyone have any thoughts here?
Calendyr;2180180 said:I also get a feeling from the comments that there might be more singers than other instruments players. I was expecting the exact opposite. Do you think the type of marketing you do might be affecting this? What I mean by that is that most gamers are not really interested in singing. In my experience everyone want to play the guitar or the base. I have friends who are drummers so that is not much of an issue although some still prefer the guitar because it's hard for them to drum the songs incorrectly (instead of playing them like they know it should be done, they have to follow the notes on the screen)... And we always end up having someone singing just to fill up the group. We do rotations on instruments because no one wants to sing all the time or be on the drums all the time. Maybe my experience is not the norm, I don't know. But I think that if marketing is aimed mostly at gamers, we will have many guitar players and if marketing is aimed at the Karaoke crowd, we will have mostly singers... what do you guys think?
I also get a feeling from the comments that there might be more singers than other instruments players. I was expecting the exact opposite. Do you think the type of marketing you do might be affecting this? What I mean by that is that most gamers are not really interested in singing.
RockBandLosAngeles;2183279 said:Aahh, now you are falling into the same trap Activision keeps falling into with GH. The vast majority of your people will be people who have either never played Rock Band before or have only played it passively. Until you build a strong following of experienced Rock Band players, which may never happen, the majority of the people who are at Rock Band Night will be there because of the bar and the drinks, not because of Rock Band. The vast majority of your players will be playing on either Easy or Medium, which is why it's imperative that you ALWAYS SET THE GAME TO NON-FAIL MODE, or you will be in for a long evening. These same people will also not be interested in contests or points because they are not gamers, which is why we mostly do Rock Band Karaoke. You will have a lot of women playing, and most women aren't gamers, but nothing works better in a bar than women on stage, and make sure you have the No Doubt pack downloaded!Again, I host three nights a week in Los Angeles, and I have had one contest between two bands, and that didn't turn out well because one person was such a sore loser that I have never seen any of those four players come back again. My job when doing this is to entertain the people that are there, make sure they are having fun so they stay in the bar and order drinks and food. I am being paid by the bar to help them make money, not to host contests between gamers. If I ever start getting that kind of gamer crowd then I will change the format a bit, but I haven't seen it yet. You have to mingle with the crowd and encourage people who are new to try it out. You have to make sure that some people don't hog the stage, yet good players should play a bit more but put them with new people when they need instrument fillers.
I have half a mind to visit LA just to witness one of your established Rock Band nights.
I don't own a 360 so I am still curious about the restrictions on DLC. If my 360 dies, can I get a replacement one and redownload all DLC relatively easily?
Can I download DLC to multiple XBOXes?
Can I play DLC without being connected to XBOX Live?
Are there any other limitations I am not considering before going with a 360 on this?
The way I see it is that the majority of the people trying this out as you say will not be expert Rock Band players, but novices. I can see a triple cymbal kit getting in the way by making the drum set seem too complicated and then my team would have to get involved in explaining that it doesn't make a difference which one of these you hit, but it does make a difference here.
RockBandLosAngeles;2183279 said:Again, I host three nights a week in Los Angeles, and I have had one contest between two bands, and that didn't turn out well because one person was such a sore loser that I have never seen any of those four players come back again. My job when doing this is to entertain the people that are there, make sure they are having fun so they stay in the bar and order drinks and food. I am being paid by the bar to help them make money, not to host contests between gamers. If I ever start getting that kind of gamer crowd then I will change the format a bit, but I haven't seen it yet. You have to mingle with the crowd and encourage people who are new to try it out. You have to make sure that some people don't hog the stage, yet good players should play a bit more but put them with new people when they need instrument fillers.
Zoologico;2183708 said:Getting the triple cymbal pack goes along with the tenet of not just showing up with the basic instruments and really jazzing up the hardware you bring to the table.However, it also goes against the tenet of keeping tings simple.
Calendyr;2184879 said:Yes I downloaded for over 200$ of music yesterday. And I got the No Doubt pack I really wish there was more radio hits to download, seems like much of the DLC content is not mainstream. I decided not to download everything. I got maybe half the DLC now, I imported the RB1 songs into RB2 and downloaded the AC/DC Live pack into it as well. I think I have enough music now to have a good offering to start with. Now I have to decide if I will get a second Starpex Obsidian guitar or if I will go for a warbeast. My major problem is that the Warbeast is not sold here in Canada, so if it breaks it will be complicated to have it repaired under warranty. The Starpex seems very sturdy, I think it would last longer than any other guitars for Rock Band available at this time.For sound I was planning on using the bar's sound system which have speakers in every corner of the bar and also hook up a sound system so that I have have 2 speakers right in front of the stage to dampen the noise from the stage (drums mostly). This will require a lot of cabling.I will listen to your advice and not to competitions to start with. If there is demand I can add it later. The no fail mode is something I had already decided to use Don't want song after song to fail. It would make it very annoying to new people trying it out and would scare away the other ones.
Calendyr;2180180 said:As for the rotation, when you say it's a dynamic environment... what do you mean? Are you talking about organized chaos? I am a very organized person, I will planning on having the event setup that way. But from your comment I get a feeling that might not work so well. If you could elaborate I would appreciate it a lot.
LiquidKourage;2190166 said:Which brings me to my next point-- has everyone (either current or potential hosts) considered options beyond the standard RB mic? I've got some suggestions and thoughts, but would like to hear from everyone else first.