Vocalist Percussion

EvileOLEvileOL Opening Act
edited February 2010 in The Rock Band Network
One thing I'm stuck on is HOW and WHERE to use the percussion element of the vocalist's track

can anyone help me a little through this?

Comments

  • Casto21Casto21 Rock and Roll Statistician
    edited February 2010
    Tambourine, cowbell and hand clap are the available percussions. Playable percussion notes are placed on MIDI note C6 (96) and non-playable percussion notes that simply trigger the percussion sample are placed on C#6 (97).

    Place text events ([tambourine_start], [tambourine_end], [cowbell_start], [cowbell_end], [clap_start] and [clap_end]) on PART VOCALS for animation cues and set the type of samples you want to use for audio playback in the MAGMA tool. We can use only one type of percussion in one song.
  • trg007trg007 Your Ever Rocking RBN Forum Guru
    edited February 2010
    EvileOL;3495368 said:
    One thing I'm stuck on is HOW and WHERE to use the percussion element of the vocalist's track
    The HOW was described above. As for the WHERE, it's completely up to you as the author. By no means are you required to have a percussion part in your vocal track.

    If there is a lengthy instrumental break (for example, longer than 30 seconds) that is usually where you would place a percussion section. However, if it's during a very difficult guitar solo it might be better to not have one, because the vocalist would not be able to activate OD to help out the guitarist if they are in a percussion section. And of course, if you feel that it just doesn't fit the song well, you do not need to put one in.
  • EvileOLEvileOL Opening Act
    edited February 2010
    Thankyou velly much!
  • ImaCarrotImaCarrot Unsigned
    edited February 2010
    However, if it's during a very difficult guitar solo it might be better to not have one, because the vocalist would not be able to activate OD to help out the guitarist if they are in a percussion section.
    AKA Green Grass and High Tides
  • CharronCharron Opening Act
    edited February 2010
    Also of note:

    -- You need to split up the percussion among multiple phrases so they don't all appear at once on a Static HUD. How many to a phrase is a feel thing.
    -- You need a [play] event before the percussion phrases, so the singer actually plays the percussion instead of standing around holding the tambourine/cowbell.
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