Rocksmith & Rocksmith 2014 discussion thread

Comments

  • SayburrSayburr The Always Informative Rock Band Forum Guru
    edited June 2011
    Well, now that it seems the Squier is dead, this game is getting even more interesting.
  • PankrazzoPankrazzo Road Warrior
    edited June 2011
    Damn, the graphics are barely on arcade game level, are they really going to try to charge full $60 for that?
  • Doom878Doom878 Road Warrior
    edited June 2011
    Around 90 seconds in the Ubisoft rep mentions how you should play with RCA's instead of HDMI to avoid lag. I'm sorry but I won't do be switching back and forth.
  • Hogan2000Hogan2000 Banned
    edited June 2011
    At least they advertised theirs. Can't say Harmonix did.. Shame Harmonix
  • Catch-22Catch-22 Road Warrior
    edited June 2011
    Hogan2000;4417421 said:
    At least they advertised theirs. Can't say Harmonix did.. Shame Harmonix

    Is there a Rock Band game coming out this year? No
    Is Rocksmith coming out this year? Yes

    E3 has always been about advertising for upcoming releases. Name one previously released game that has ever received significant coverage or news at E3.
  • tnevakertnevaker Road Warrior
    edited June 2011
    Doom878;4417393 said:
    Around 90 seconds in the Ubisoft rep mentions how you should play with RCA's instead of HDMI to avoid lag. I'm sorry but I won't do be switching back and forth.

    yeah, and even if you use RCA cables, that's no guarantee you'll fix the lag. i've tried every possible cable combination with my receiver, and i always end up with about 30ms lag at best. if i put on any kind of surround processing or dolby digital, it jumps to around 80-100ms, but even at 30ms it is highly annoying. and i'm not going to go out and buy a new receiver just to play a game, though whenever i do need to replace this receiver, i'll make sure to buy one that has a pure mode with 0 lag.
  • toymachineSHtoymachineSH Headliner
    edited June 2011
    External Speakers are apparently the way to go.
  • tnevakertnevaker Road Warrior
    edited June 2011
    but how many people are really going to want to buy and hook up a completely different set of speakers just to play one game? granted, not everyone will have a lag problem. but enough people will to make it a significant issue. and a lot of them won't know it's an issue until they've already bought the game.
  • toymachineSHtoymachineSH Headliner
    edited June 2011
    I used to always use my surround sound until Rock Band 3 because the calibration is so weird... So I'm all set for Rocksmith
  • TheHundredDollarHeadacheTheHundredDollarHeadache Pedantic Broken Record
    edited June 2011
    Nice to see that they're using the regular full-scale Epi LP Junior instead of the short-scale Express in the bundle.
  • ThisnameislameThisnameislame Rising Star
    edited June 2011
    Got to play this at E3 and, as much as I'm still upset that it seems hardly anyone will ever know that RB had real guitar first, I am really impressed with Rocksmith. Being rather n00by at guitar, I think as a guitar teacher it'll blow RB3 out of the water, as much as it pains me to admit. The dynamic difficulty actually works really nicely.
  • Doom878Doom878 Road Warrior
    edited June 2011
    ^Out of curiousity do you have a Squier where you can make that claim? I'm not attacking you, just sincerely curious.
  • thestickmasterthestickmaster Rising Star
    edited June 2011
    My problem with Rocksmith is that it doesn't look fun... I play RB for fun. I don't have a Pro Guitar but I do want one. Being able to use your own guitar is pretty sweet but the game just doesn't look fun. Besides, I have experience with real guitar already so learning guitar in Rocksmith is irrelevant.

    Just my two cents.
  • ThisnameislameThisnameislame Rising Star
    edited June 2011
    Doom878;4418179 said:
    ^Out of curiousity do you have a Squier where you can make that claim? I'm not attacking you, just sincerely curious.

    Sure do. To elaborate, while the ability to see my hand positioning on the screen is an obvious advantage of RB3, RockSmith just seems to have more advantages. I think the ability to just keep playing a song until the game goes to the highest difficulty and then you can still play it is a lot better then having to hassle with figuring out when you're ready to move up a difficulty (and go from nailing a song to being lucky to even pass it). Instead of only seeing notes coming as they scroll at you , the hitboxes only appear for notes coming up, and they seem to (at least on easier levels) show up quite a bit before the scrolling notes are first visible, meaning you don't have to already have the song memorized to be ready for what it's going to send at you next. Having to tune your guitar for each song and learn the alternate tunings in game is obviously something not found in RB. Having minigames to build your skills should make practicing a lot more varied and effective than just playing the same thing over and over again as in RB's lessons (and I'm sure Rocksmith will also RB3 style lessons too.) And just being able to use the game as an amp with boatloads of different settings should be great for experimenting with skills as you learn them. And even if things like latency issues make the gameplay not spot on I don't see why that would interfere too much with the learning aspect.

    I'm not saying RockSmith will ever be a better game than RB3 (probably not even close), but from a standpoint of trying to get better at guitar as a complete beginner I thought the two times I visited the RockSmith bus were more fun and rewarding than any time I spent so far on RB3 trainers at home.
  • Pwnz0r3dPwnz0r3d Road Warrior
    edited June 2011
    I'll keep an eye out on this one, seems very interesting, but first i need to get my hands on a mustang for pro mode, as the squire appears to be discontinued :/
  • BohemianMattBohemianMatt Headliner
    edited June 2011
    Yesterday at work, I overheard two of my coworkers talking: One of them had gone to E3 and they were talking about Rocksmith and how they "actually had a real band playing real instruments!"

    uuunnnggghhh....

    I guess that's what happens with poor advertising and worse hardware distribution. Luckily for me, I have no intention of going Pro.
  • toymachineSHtoymachineSH Headliner
    edited June 2011
    http://www.wired.com/video/gaming/gamelife/888742270001/rocksmith-the-final-guitar-game/993238152001

    Video shows:

    Tuning
    Training Mode for chords
    Pedal/Tone adjustment
    Confirms Dan Auerbach's song
  • SayburrSayburr The Always Informative Rock Band Forum Guru
    edited June 2011
    The more I see the more interested I become. Thanks for the link.
  • RRhoadsRRhoads Unsigned
    edited June 2011
    Due to demand, they're going to release a Bass-mode as downloadable content a little while after launch.
  • RockBandand24FanaticRockBandand24Fanatic Road Warrior
    edited June 2011
    On Facebook, I saw an advertisement for this game that said this was the first and only real guitar game, I'm pretty sure they are aware of RB3, so why do they have to be like powergig and lie about everything.

    The game doesn't look half bad, but why does everyone like to think that RB3 PRO-MODE doesn't exist, Rock Band is definately WAY bigger than PG or RS, its been around for 3 and 1/2 years now, but companies just like to ignore the advancements that RB has made.

    Theres my rant lol.
  • raynebcraynebc Road Warrior
    edited June 2011
    RockBandand24Fanatic;4423168 said:
    On Facebook, I saw an advertisement for this game that said this was the first and only real guitar game, I'm pretty sure they are aware of RB3, so why do they have to be like powergig and lie about everything.

    I've seen them constantly claim to work with "any real guitar", and even that is a lie because they already said it won't work as intended except for 6 string electric guitar.
  • HeavyMetalKingHeavyMetalKing Road Warrior
    edited June 2011
    Technically it is the first real guitar game, since it's the first game that can only be played with a real guitar. Rock Band 3 is a rhythm game that has a real guitar mode, but the "real guitar" part is not the only or even the main selling point of the game. Granted, this is playing at semantics, and it is still a shady way of advertising, but it's not technically untrue. I don't particularly care for this type of advertising method since it is deceptive, and since I have a lot of love for HMX and the Rock Band series.

    As for Rocksmith itself, I am genuinely intrigued by it. The idea of being able to plug in any of my guitars instead of dropping $300+ on the Squier and MIDI Adapter sounds great. It probably won't be a day one purchase for me, though. I think I'll wait for a few reviews to make sure the game doesn't end up as a dud. That's the same reason I didn't rush out to order a Squier, even though I initially intended to--it was new technology and, therefore, was a bit of a gamble. Assuming it's not discontinued, I would still like to own one some day, but right now I have more important financial responsibilities. I can justify spending $80 a lot easier than over $300, so long as Rocksmith lives up to the hype Ubisoft is putting on it.
  • raynebcraynebc Road Warrior
    edited June 2011
    HeavyMetalKing;4423209 said:
    Granted, this is playing at semantics, and it is still a shady way of advertising, but it's not technically untrue.

    I know what you mean, but if taken to court over it (false advertising), Ubisoft would be forced to stop using the claim "use any guitar" because that's already demonstrated to be false. I do agree with you that it's the first console game that only works with a guitar and not with a controller for the core gameplay, but even then the game allows you to use a controller to map butons to effect pedals. Deceptive advertising aside, I'm a bit interested, but I won't drop $80 on it unless it turns out to work really well and they release DLC I'm interested in.
  • RRhoadsRRhoads Unsigned
    edited June 2011
    What Ubisoft means is that you can play with a real guitar. The Squier for Rockband is a controller with strings and frets, and it doesn't work like a guitar when you play in pro mode.
  • Catch-22Catch-22 Road Warrior
    edited June 2011
    RRhoads;4423270 said:
    What Ubisoft means is that you can play with a real guitar. The Squier for Rockband is a controller with strings and frets, and it doesn't work like a guitar when you play in pro mode.

    Can you explain that please?
  • TheHundredDollarHeadacheTheHundredDollarHeadache Pedantic Broken Record
    edited June 2011
    Catch-22;4423361 said:
    Can you explain that please?
    I think he means you can't play the game without popping up the string mute (therefore preventing you from being able to hear yourself through the amp). Well, you can, but you'll be overstrummed to death.
  • Catch-22Catch-22 Road Warrior
    edited June 2011
    TheHundredDollarHeadache;4423362 said:
    I think he means you can't play the game without popping up the string mute (therefore preventing you from being able to hear yourself through the amp). Well, you can, but you'll be overstrummed to death.

    Don't care what you think he means let people speak for themselves.
  • hakko504hakko504 Rising Star
    edited June 2011
    RRhoads;4423141 said:
    Due to demand, they're going to release a Bass-mode as downloadable content a little while after launch.

    Source?

    If it's true then I think I just got a huge step closer to owning the Axe!
  • toymachineSHtoymachineSH Headliner
    edited June 2011
    hakko504;4423495 said:
    Source?

    If it's true then I think I just got a huge step closer to owning the Axe!

    http://www.facebook.com/notes/rocksmith/rocksmith-team-answers-your-questions-part-2/178440092213675
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