toymachineSH wrote: »
You probably have to have your guitar properly tuned for the best experience
FromtonRouge wrote: »
Sorry if it was already posted... Ubisoft just announced a new real guitar game : RockSmith
Rockox wrote: »
I'm glad the mods changed the title of this thread. The other one was stupid.
dog037 wrote: »
It's interesting how licensing for music games has changed. When Guitar Hero first started, they had to use covers for the songs. Now artists like Nirvana and The Rolling Stones will give master tracks to any game that comes along.
raynebc wrote: »
The authors of both articles are indeed ignorant to the existence of Rock Band 3. They're too lazy to do any real research I suppose.
You won't see Gibson putting out a $200 guitar & game bundle unless the guitar in question is an Epiphone Les Paul Junior or Special II (both of which are bottom-of-the-barrel ****e that I wouldn't want to inflict on any new player). Regardless of brand though, at that price point ($200 - $60 for the game because they'll take MSRP into account, minus howevere much this adapter costs which is probably $30-give-or-take going by the various guitar-to-PC adapters there are around now), you'r eloking at a $110 ont he guitar, not including markup of course. Anyone who knows anything about guitars knows that $110 won't even buy you a crap set of tuners, one middle-of-the-road pickup and a set of strings. So they're going to be cutting corners like crazy there.
As for how it will work, it's actually very simple. It would, I assume, work just like a tuner. You play a note, the system recognises what note that is and if you played the right thing, that'll count. I would assume they won't make it demand full accuracy, to account for people not keeping the guitar perfectly in tune, crap intonation, that sort of thing. There are already lots of systems that allow you to plug a guitar into a computer - I've got one sat on my desk here right now. There's no latency (even though mine has to go guitar > 10ft cable > port > 5ft cable > crap laptop > software > 5ft cable > port > 2x 20ft cable > studio monitors) and it can be far more accurate than any standalone digital tuner or the human ear can be.
I'm certainly more interested in this than that pile of wank, sorry excuse for a "guitar" that is the RB3 Squier controller. That said, I don't know what its market is. New players can be turned off very quickly by a cheap guitar (and they'll be the ones buying whatever bundle comes out) and playing with tabs - and in this case, effectively automated tabs because we know there's not going to be any ear training in this, it would defeat the point - is just about the most terrible way to learn how to play guitar. People who can actually already play guitar decently won't have any use for it either - who needs a game to bang out a bit of Nirvana, really? Even if you don't have a band and you just want to playa long with something at home, backing tracks are all over the internet.
The technology is fun (if not actually all that new), this is a step in the right direction and I'll keep my eye on it. At the moment though it's a pretty bizarre idea and I can't see it doing well.