NightmareLyre;4951763 said:I kind of get a "he don't like what we like so he is whining" vibe from these comments. MasterMo have reacted pretty reasonably to all this I would say, being upset but still being calm and presenting his outlook in a rather mature way. I wish more people could complain like MasterMo, less caps lock and bad grammar that way.
lemonsquared;4951784 said:whats the point of trying to top the leaderboards if they are going to change the rules constantly. There is so many things one could say about this, but honestly its not worth my time. I am done with blitz
MasterMo;4951719 said:So, I guess I probably have to take a large part of the blame for this, huh?
MasterMo;4951719 said:Something needed to be changed, sure, but that change should have come as buffs to other powerups and blitz mode.
MasterMo;4951719 said:...new top scores are still going to be ones that can utilize that strategy to accumulate extra overdrive and hit extra notes.
cowboys282;4951721 said:The Bandmate/Flame affected so few songs. I just don't understand the logic in this decision.
Mircosoft93;4951746 said:I used jack/flame all the time it's just a matter of getting used to new power-up combos
Mircosoft93;4951746 said:I mean, wouldn't it be ideal if there are lots of power-up combos to choose for getting high scores, that's the reason why HMX put that many power-ups in the game in the first place I guess.
Mircosoft93;4951746 said:On a side note I find it funny how MasterMo is the guy moaning the most
MasterMo;4951756 said:If HMX decides/has decided they don't like the way I play their game and want to ensure I can't do that any longer, then so be it. I'll find another game to spend my time and money on.
cowboys282;4951758 said:But I can assure you everyone of my scores I beat using Jack/Flames over Jack/Blast and I am sure you have as well. And although Jack/Blast does take skill Jack/Flame is always more challenging.
cowboys282;4951758 said:And yes the little I hear of MasterMo he seems to be very high on himself.
Mircosoft93;4951774 said:I agree that it requires more skill and mostly results in a better score than jack/blast but it was OP. band/flame was OP too and nerfing flame notes was maybe not the best solution but a very efficient one. The only issue I have is with not reseting the leaderboards. And I understand why ppl don't like that, I spent hundreds of hours in Blitz too but in the long term it's the best they can do
MaximusDM;4951810 said: That's grossly inaccurate. As I've grown better at juggling lanes I've pushed into mid-tier songs and beyond and held solid flame note juggles. Its really only faster more note-dense songs or songs with very little of a particular instrument that couldn't be used with bandmate/flame
MaximusDM;4951810 said: Isn't that kind of the point? More challenge/skill based loadouts should reward in higher scores. Jackpot/Flame is now worthless. If you don't believe it then try it for yourself. 9/10, you are better off using jackpot/blast. All the skill/reflex/lane juggling you've learned to become accustom to now goes unrewarded. As your playstyle has now become worthless in the eyes of the leaderboard.You can argue that bandmate/flamenotes don't take any skill. Perhaps they don't when you button spam. But EVERYONE can agree on that. This was not the solution to that problem.
SirDavidTLynch;4951669 said:It was somebody with just one post saying "lol loser posting this is pointless because HMX aren't going to do anything" or something like that. When the trolling is that obvious, it's best to just report it and move on.
cowboys282;4951831 said:As to your first point I would disagree that it is " Grossly Inaccurate" that Bandmate/Flame only affects a few songs. There are only two songs that I play that I get better scores with using Band/Flame. They only have 3 lanes. The songs are:Green Day - Good RiddancePearl Jam - Just BreatheAnd before you say "I have plenty of songs that I do better with Band/Flame" that might be true. You might have plenty that you do better then yourself in. But not better than me. If I played a song you will see me in the top 10 sometimes top 20. If you have a song which you play best with Band/Flame and are ahead of me in it I would love to hear about it. Every other song Ive played I used Jack/Flame to get the score.
zage1337;4951846 said:We all thought and agreed that jack/flame was the best combo but it was certainly not the case. You could get over a million on These Days with bandmate flame for example, and easily get over 750k
zage1337;4951846 said:We all thought and agreed that jack/flame was the best combo but it was certainly not the case. You could get over a million on These Days with bandmate flame for example, and easily get over 750kThe scores you could get were astronomical with band/flame and that was likely the reason why HMX even nerfed flame notes. I doubt it was from just jack/flame.There are even combos that outclass jack/flame and still do without the use of flames notes. I did not use flame notes on my 773k on BYOB nor on my 871k run on Guns of Summer.
MaximusDM;4951883 said:And that's cool, man I can dig it. If you can match my scores using jackpot/flame and I use bandmate/flame then obviously something is right in terms of balance because it means you can tackle a leaderboard in more than one way albeit both using flame notes.I unofficially lost the recent scorehero league. I had a solid run with jackpot/flame and I lost out to roadrage/pinball/sync. I'm sure he was equally thrilled with his run if not more so. And that's cool too. Its working as intended.If you think that one load out isn't going to be universally better on a certain type of song at a certain speed, with a certain amount of check points, at a certain length, which a certain note density/consistency. Then I hate to say it, but you living in a dream world. Get Capcom and Arc System Works in here to make 5 re-iterations of the game. Because you know what, often the only thing they patch are infinite combos. They probably work a lot harder on balance, but once its in the wild, its out there.If they want to rebalance, they make a new retail game and add on Turbo/Hyper/Super/EX/Ultimate.And then there is a home to be had for whatever game you want to play.
PedroRVD;4951907 said:Well at least we can all agree that, after all, having all the game in the cloud and "online-only" was a genious move by harmonix, they can tweak the game all the times they want. I just want we can all agree and have the game balanced in the best way without killing the leaderboards.At this point I guess getting flame back to normal is the first step...buffing other powerups should be next. I insist of doing a poll with many alternatives.I also liked Zage's idea of reducing bandmate time.
cowboys282;4951912 said:Zage does have a good idea about reducing Bandmate. They could also limit the amount of Flames that come in a string. this could help nerf the Bandmate/Flame combo.
cowboys282;4951912 said:So where was the big uproar to change Flame notes?
MaximusDM;4951933 said:You don't get it.You can't nerf anything without destroying the point of leaderboards.You buff something; fine. Everyone can now replay under new rules to achieve the same scores albeit random power-up placement.You nerf ANYTHING and you have leaderboards with unobtainable scores. Now if HMX ever stated that what they are nerfing has never achieved #1 on any leaderboard for any song then fine, but if that were the case, it would be completely redundant.
MaximusDM;4951933 said: http://www.rockband.com/forums/showthread.php?t=232287There is a HMX response somewhere in there, might be two. Most of the posts are senseless bickering and fingering pointing.
pelemerengue;4951982 said:All I can really say is that this is a giant bummer.I just hope they don't nuke the leaderboards. There's no way I'm playing through all those songs again, it took me like 3 months to get through 90% of my library.
Originally posted by PedroRVD [QUOTE]Originally Posted by pelemerengue All I can really say is that this is a giant bummer.I just hope they don't nuke the leaderboards. There's no way I'm playing through all those songs again, it took me like 3 months to get through 90% of my library.
PedroRVD;4952021 said:That's why the guys that said nothing should be nerfed / Blitz mode should be drastically buffed...etc... are right.
Mircosoft93;4952023 said:buffing Blitz mode wouldn't change anything, because the best players are able to switch between two lanes while beeing constantly in Blitz mode
Epsilon82;4952043 said:I don't care about that at all. If the best players can stay in Blitz mode while playing every note in two lanes simultaneously, then they absolutely deserve every point they can get. The exploit is that the same effect can be achieved without substantial penalty by people who just frantically button mash while switching between two lanes. Buffing Blitz mode would penalize the button mashers significantly. And in general it would reward clean play in a way the game doesn't really do to much of an extent now, which I also think is a good thing.
cowboys282;4951792 said:I am baffled by this decision which is why I can only rationalize this as a mistake. If these people understood the community in their game they would have never done this. A decision like this would prove how out of touch they are with their own game. A decision like this goes against everything they have done previously. Which is why this has to be a mistake.
hmxhenry;4952121 said:Just want to make a quick post here (with a lengthier planned announcement coming later today) apologizing for the delayed response. We're running on a skeleton crew during the holiday and it wasn't entirely clear that this change was going to take effect without anyone on hand to message. So my apologies for that, the intent certainly wasn't to surprise anyone with this. And, to provide a bit of additional context (again, with more coming later today), there are a number of other factors at play here which likely aren't immediately clear. We'll provide as much info as we can in just a bit, but please trust that we'll continue to listen, track all feedback, and pass things up the chain. Thanks for sitting tight, we'll have more info posted later today.