DLC Discussion: One Song

Comments

  • LiveHomeVideoLiveHomeVideo Trying too hard
    edited July 2017

    How come there's no freestyle vocals?

    I'm pretty sure there's no freestyle Guitar, either. They seem to do tihs with songs with DIY stems, probably so things don't sound particularly nasty when freestyle solos kick in. I'm pretty sure both Freestyle Guitar and Freestyle Vocals use the same pool of pitches, and as thus authoring for one but not the other may be easier said than done (especially with Endless Solo Mode, that mode under Training that just allows you to freeform shred over the whole song).
  • djb5f1djb5f1 Unsigned
    In-a-gadda-da-vida so much fun. Played on Guitar, my daughter on Bass. Loved the drum solo break where you could just chill out and listen to the epic tune. Can't wait to play on Bass, etc. This one will have a pretty high play count for me considering its length.
  • tdc002tdc002 Road Warrior
    edited July 2017
    Man, everyone complaining about stems is being overly critical. I played through the song on guitar and it was no more noticeable than other songs. I played a live AC/DC track (which have kinda shakey stems) immediately afterwards and it was very comparable. It's not overtly jarring like Black Betty or I Will Survive.

    But again, maybe it's more noticeable on bass or drums.

    Anyways, In-A-Gadda-Da-Vida is an experience. And this is coming from someone who purposefully skipped songs like "Do You Feel Like We Do?" and "2112" for being too long.
  • MrMet2087MrMet2087 Road Warrior

    @MrMet2087 So Led Zeppelin is just about money nowadays and not the "you should learn how to play a real instrument" approach of before?

    I think I read a long while ago Page and John Paul Jones are pretty "whatever" about it at this point. Page is understandably worried about handing over masters. It's mostly Plant as the hold out. But Alex said they won't even entertain you if you can't wave a 7 figure check in front of them, all though he might have been speaking of bands in general of that caliber. I'm sure there's other factors, but money is a big one obviously.

  • LiveHomeVideoLiveHomeVideo Trying too hard
    tdc002 said:

    Man, everyone complaining about stems is being overly critical. I played through the song on guitar and it was no more noticeable than other songs. I played a live AC/DC track (which have kinda shakey stems) immediately afterwards and it was very comparable. It's not overtly jarring like Black Betty or I Will Survive.

    Please note that I myself was not complaining, just explaining that it seems songs with DIY stems have been lacking Freestyle stuff lately (side note, they don't seem to have BREs, either), it wasn't meant to be a complaint.
  • ekffazrekffazr Unsigned
    so I bought and downloaded this one on PS4......it doesn't show up. is there a way to force it to re-download or reinstall? I tried restarting RB4, I restarted the PS4, and I refreshed the music library.......is there something else I can try?
  • LoopyChewLoopyChew Wordsmith
    Try to "restore licenses" from your Playstation.
  • tnevakertnevaker Road Warrior
    personally i think the song is slightly overtiered in drums, sure it's long and doesn't have any breaks, but it's not a very fast tempo, and except for the solo and the one extended roll section, nothing very technically difficult, plus there's a slower tom section after the solo that let's you relax a bit. something like High Voltage from AC/DC, which is also non-stop and has a faster tempo, is much more of an endurance test at 10 minutes or so, and it's a 0-tier song. that one is definitely undertiered though.
  • CAL022CAL022 Opening Act
    The drums chart has over SEVEN THOUSAND notes! :scream:
  • djb5f1djb5f1 Unsigned
    I am posting right now during the Bass break, to cool :smiley:
  • tnevaker said:

    personally i think the song is slightly overtiered in drums, sure it's long and doesn't have any breaks, but it's not a very fast tempo, and except for the solo and the one extended roll section, nothing very technically difficult, plus there's a slower tom section after the solo that let's you relax a bit. something like High Voltage from AC/DC, which is also non-stop and has a faster tempo, is much more of an endurance test at 10 minutes or so, and it's a 0-tier song. that one is definitely undertiered though.

    I think that roll section pretty much should be why it's 6 tier.
  • After playing, I say this is a good cause to support taps in long songs. I appreciate getting something to do during the break, thank you.
  • tdc002tdc002 Road Warrior
    tdc002 said:

    Man, everyone complaining about stems is being overly critical. I played through the song on guitar and it was no more noticeable than other songs. I played a live AC/DC track (which have kinda shakey stems) immediately afterwards and it was very comparable. It's not overtly jarring like Black Betty or I Will Survive.

    But again, maybe it's more noticeable on bass or drums.

    Anyways, In-A-Gadda-Da-Vida is an experience. And this is coming from someone who purposefully skipped songs like "Do You Feel Like We Do?" and "2112" for being too long.

    As an addendum, I played "No Woman No Cry" by Bob Marley, which is MUCH more noticeably lacking stems compared to "In-a-Gadda-Da-Vidda," and this was long before the whole hysteria over "DIY stems" in RB4.
  • V8VANTAGEV8VANTAGE Road Warrior
    It sounded ok on the stream to me, I think they have found a way of separating the sounds better. I have heard of a newish piece of software or a plugin which is far more intelligent than just using a EQ filter.
  • grumblevolcanogrumblevolcano Headliner
    edited July 2017
    tdc002 said:

    tdc002 said:

    Man, everyone complaining about stems is being overly critical. I played through the song on guitar and it was no more noticeable than other songs. I played a live AC/DC track (which have kinda shakey stems) immediately afterwards and it was very comparable. It's not overtly jarring like Black Betty or I Will Survive.

    But again, maybe it's more noticeable on bass or drums.

    Anyways, In-A-Gadda-Da-Vida is an experience. And this is coming from someone who purposefully skipped songs like "Do You Feel Like We Do?" and "2112" for being too long.

    As an addendum, I played "No Woman No Cry" by Bob Marley, which is MUCH more noticeably lacking stems compared to "In-a-Gadda-Da-Vidda," and this was long before the whole hysteria over "DIY stems" in RB4.
    I think the only examples of not fully separated stems pre-RB4 era were in full album DLC packs so it became more a case of preserve the full album DLC release rather than RB4's approach of getting hits previously impossible to get.
  • edited July 2017
    V8VANTAGE said:

    It sounded ok on the stream to me, I think they have found a way of separating the sounds better. I have heard of a newish piece of software or a plugin which is far more intelligent than just using a EQ filter.

    I missed tons of notes and I never noticed the drop out as in past non-stem songs.
  • AnacondaAnaconda Opening Act
    IMHO I don't get what was the point in getting the long version of In A Gadda Da Vida into RB. Gameplay-wise it would make much more sense to get the short edit as it would be more pleasant to play and have any replayability in it. Right now its more like "let's buy it, play it once or two times in sake of weekly challenge and forget about it".
  • uppyb0tuppyb0t Opening Act
    Anaconda said:

    IMHO I don't get what was the point in getting the long version of In A Gadda Da Vida into RB. Gameplay-wise it would make much more sense to get the short edit as it would be more pleasant to play and have any replayability in it. Right now its more like "let's buy it, play it once or two times in sake of weekly challenge and forget about it".

    Or at least both.
  • Anaconda said:

    IMHO I don't get what was the point in getting the long version of In A Gadda Da Vida into RB. Gameplay-wise it would make much more sense to get the short edit as it would be more pleasant to play and have any replayability in it. Right now its more like "let's buy it, play it once or two times in sake of weekly challenge and forget about it".

    I'm guessing you're one of those who would've preferred RB only getting 2112: Overture/The Temples of Syrinx than what actually happened?
  • LordFlatusLordFlatus Rising Star

    After playing, I say this is a good cause to support taps in long songs. I appreciate getting something to do during the break, thank you.

    @HMXOwl could you please Please PLEASE beg the note charters to chart the percussion hits with some modicum of interest to them? 275-odd half-notes in a row with absolutely no variation is boring AF. And I'm one of the people that love the tambo/cowbell aspect of voacal charts! To me it seems like this percussion chart could've easily followed the bassline and had some actual fun to it, so instead of of

    bonk... bonk... bonk... bonk... [ad infinitum]

    It could've been something nice like

    bonk... bonk... bonk/bonk... bonk... bonk... bonk.................. bonk... bonk/bonk/bonk... etc

    And then some other little flourishes would fit in too.

    Please bring it up, kind sir. It saddens me greatly to see this come out like this. Maybe if all the vox/tambo charters would play Green Grass & High Tides a few times as a refresher to what a tambo chart can be, it will give them something to aspire to in their creations, instead of just looking at the percussion sections as filler.

    Thanks.
  • I would have to say I don't like it the way it is.

    I would have preferred there were no tambourine parts in that song. I bought a book with me to read during the breaks and 1 break had tambourine so I couldn't read my book.

    If we have to have tambourine, then I would prefer a different pattern like Lordflatus suggested.

    Also, why is it that one break has tambourine and the other does not?
  • I would've preferred no tambourine too, play the first few minutes on vox then play on my Switch during the break and finally play the last few minutes on vox. Would've been perfect especially once Splatoon 2 launches as turf wars are only 3 minutes each.
  • LordFlatusLordFlatus Rising Star
    I personally love having the percussion hits in the vocal charts because I like to have something to do when on vox, and vox has the most long breaks of any instrument. It just kinda sucks so that so many of them are just straight quarter notes or half notes.

    They can be very interesting. Please make them interesting!
  • yoann007yoann007 Unsigned

    I would've preferred no tambourine too, play the first few minutes on vox then play on my Switch during the break and finally play the last few minutes on vox. Would've been perfect especially once Splatoon 2 launches as turf wars are only 3 minutes each.

    3 minutes is the approximate amount of time needed for the matchmaking to succeed, though
  • @yoann007 By that comment, I guess you picked ice cream? I picked cake and matchmaking took less than a minute generally.
  • LiveHomeVideoLiveHomeVideo Trying too hard
    edited July 2017
    I've been thinking about tap sections a lot lately, and it's made me sort of come to a conclusion, that while it's way too late to implement now that we're in the fourth main installment, but would have been ideal if this were the case in RB1. But I think it'd be better if the tap sections were there, available, but didn't affect scores at all. That way, those who like to have something to do during long breaks have something to do, while those who'd rather relax, jam out, or even do something else during a very long break, can do so without losing any bonus. It'd essentially be an optional thing that can be fun for some folks, and totally ignored by others.

    Again, way too late to change the way the game works at this point (especially with the fact that if they were to do this, they'd have to wipe out leaderboards for all songs with tap sections, which would make pretty much everyone upset), I just started thinking about how that could perhaps be more ideal for everyone if it were like this from the beginning.
  • LordFlatusLordFlatus Rising Star
    Just pick harmonies if you hate vocal percussion sections.
  • aimsmallmismallaimsmallmismall Unsigned
    edited August 2017
    Anaconda said:

    IMHO I don't get what was the point in getting the long version of In A Gadda Da Vida into RB. Gameplay-wise it would make much more sense to get the short edit as it would be more pleasant to play and have any replayability in it. Right now its more like "let's buy it, play it once or two times in sake of weekly challenge and forget about it".

    I agree with this 100%.
    I appreciate what HMX did here, cuz it seems like total fan service to hardcore drummers, but I just can't see myself playing this much.. I'd much rather have the edited version..

    Would've been nice if they could've figured out a way to sell the edited version at regular price - then let people purchase the next 13 minutes for another $1-2 if they were so inclined..

    As it is - it's not the $3 price tag that's holding me back - it's that I simply don't want to play one song for that long.. Which sucks - cuz I really like the short edit and love classic rock as a general rule.
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