Can you still get Rivals achievements and if so what is the plan for when Rivals ends?

I was playing Forza Horizon 3 the past few days and got a huge number of Forzathon achievements from what seem to be Forzathon events from many months ago. As Forzathon is a limited time event and so are Rivals challenges, it got me thinking about the Rivals achievements.
Are the achievements related to Rivals mode still possible to obtain given how much Rivals has changed since October 2016 and if so will there be a way to unlock them after the final Rivals challenge has happened (if there is a final challenge)?
The achievements in question are:
All I Do is Pin - Earned your first Individual Badge.
Crew's in Charge - Helped earn a Crew Badge.
Higher Ground - Got your Crew promoted to a higher Tier.
I got these back in 2016 but I'm thinking long term like how the Locked In achievement was still possible even after the removal of stage presence from all modes except Career.
Are the achievements related to Rivals mode still possible to obtain given how much Rivals has changed since October 2016 and if so will there be a way to unlock them after the final Rivals challenge has happened (if there is a final challenge)?
The achievements in question are:
All I Do is Pin - Earned your first Individual Badge.
Crew's in Charge - Helped earn a Crew Badge.
Higher Ground - Got your Crew promoted to a higher Tier.
I got these back in 2016 but I'm thinking long term like how the Locked In achievement was still possible even after the removal of stage presence from all modes except Career.
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Not sure there is a plan for when Rivals challenges end but I imagine they will be unobtainable at that point, similar to many other games.
Still holding out hope they add a reach Rank 100 trophy before it is over.
Edit: I'd be cool if they added the old Hopos trophy back in too but make it higher. Like 100,000 Hopos hit without strumming them. Give us something challenging in that aspect.
Normally, I LIKE having trophies that can be completed in a finite amount of time, a way of letting me know, "OK, you've done everything, you can move on to another game now!". But with RB4, there's reason to think people might want to keep playing it "forever". Most of the DLC from the past 10 years can be imported or purchased, so there are enough songs available that one could play dozens of them every week and not repeat any of them for years. And the dedicated peripherals are expensive enough that it would be crazy to have goals / trophies that are possible to finish in a few days [like the new Spiderman game?].
I'm sure trophy-hunters already avoid the Rock Band series, so how much more mad would they be if even MORE "you are required to grind for months, or years" trophies were added? Me, I'm still missing 9 trophies from Rock Band 3, and 22 from Rock Band 4, and 24 from Rock Band 2, and 26 from The Beatles: RB, and a whole bunch from the other discs. I don't think there are too few trophies, or that they are too easy to earn. But this isn't about me, is it? It's about the few hundred truly obsessed fans, and Harmonix wouldn't be dumb if they considered making changes that only affected this one group. No, they shouldn't spend $$$ to add new trophies just for this small band of super-elites, but what would it hurt the company to increase the maximum level of the in-game counter? Maybe HMX has determined that refusing to count past level 100 keeps those obsessive fans even more obsessed, that the waiting and pleading for a new maximum to be added to the in-game counter becomes a kind of real-world trophy grind for its customers.
Each successive level becomes harder and harder to reach. Maybe HMX did the math and determined that anyone that was already over level 100 back when that was added was actually playing too much, that these obsessive fans were breaking instruments faster than they could be manufactured. And now that no new instruments are being made? It has become even MORE essential that we stop these people!
tl;dr blitz mode confirmed
-- And about trophy hunters, they shouldn't start music games in general if they don't plan to stick with them. I'm on plenty of trophy sites and have seen how they act when any game adds dlc trophies (Rocket League seems to be a big one.. and Warframe). You should sort of expect it these days yet they all still cry like it's the end of the world lol.
And I would LOVE a Level 100 trophy similar to what a lot of games do to show commitment (so many multiplayer games like SW Battlefront for example).
I don’ think there is much of a cost factor implementing trophies. And they have more use in my opinion than in-game badges or achievements.
Plus having a level 100 trophy gives people more incentive to play the game longer and buy more songs to keep it fresh. I know I would!
I like the trophies in RB4 because they require skill but are doable. Most RB games are not so. I did get 1000 points in RB2 back in the day though. And I consider that my greatest gaming accomplishment. However, I might just be a filthy casual.
RB3's list is definitely one of the harder ones. Green Day's "Tre trophy" is ridiculous too.
I'm level 90 too. I didn't play much at all for several months and have managed level 90. Most of my level ups were from Rivals adding rewards and playing more (which turns into about 12-15 hours a week [now it's more like 3-4 though since the crashing issues...) now)
I still think a level 100 trophy is fair though. Trophies aren't meant to be "easy" anyway.
Wow, this crashing sure doesn't help. I haven't experienced it luckily.
Agreed with the level 100 even though trophy hunters would be pissed. Personally I'd also like the HOPO trophy and maybe a drum roll one as well even though instrument specific ones might irk some people. Trophies have gotten significantly easier in games these days, I believe.
Rivals is definitely keeping me playing but if there wouldn't be that, I might not as much as I do now even. Missions would be another option but I'm not a fan how they are implemented now.
A Level 100 trophy would be perfect for those who play this game in Rivals or just for fun. They already did Level 50 many months back so it would naturally fit at this point. Much prefer that to a HOPO trophy which is sort of grindy itself.
And for Harmonix, Level 100 would help drive people playing and buying more songs for those who want to complete it (trophy hunters or people who just want to achieve everything in the game).
Magical thinking!
"But you don't understand, I REALLY want them to add this trophy. And so do others. And here's my reasoning why they need to do this..."
Still no. Sorry. I don't make the rules, I just pass on the cold hard truth.
Of course you should feel free to keep dreaming, but please don't start claiming that HMX is ignoring you / hates you / has SLAPPED YOU IN THE FACE when it never actually happens.
No one loves spending hundreds or thousands of dollars for something they can't use.
- Warframe
- Rocket League
- Minecraft
- Dead By Daylight
- Overwatch
- No Man's Sky
- Star Wars Battlefront 2
- Ark: Survival Evolved
and several others but I'm done listing.
Yeah i probably shouldn't have called you guys lazy, but it's not good enough reasoning. If Sony changed their rules (which Warframe just put another free trophy out a week or two ago and Rocket League had about 5 free trophies added close to a month ago) they should be letting the trophy hunting community know. I still appreciate you guys but I'd like you guys to investigate the matter more. If you had to add a "free expansion" that added very little (Rocket League does this) yet still could add trophies then I say go for it.
I just think adding trophies is a great business move for companies to keep people involved. I've noticed the Rivals player base seems to be lower. We are managing promotion to Diamond (or is it platinum.. i lose track) this week with barely any XP in the bucket and not even all the spotlights filled. That would have never happened months ago.
There's a lot of behind the scenes stuff that we're not privy to.
Though, there are 2 things that I wonder about the most...
What the hell is going on with the 3 RBVR tracks that were leaked onto SIEE stores then removed?
Who selects the songs that are released as DLC?
Not just the RBN content, but the regular content as well. How can Rocksmith get such diverse, big name artists, and popular songs, yet Harmonix keeps giving us obscure and to be frank, un-fun songs?
This Season has been the most disappointing one for Rock Band 4. I honestly get more enjoyment playing RB3 and SingStar on the PS3. Of all the RBN re-releases on RB4, there's been about 3 or 4 I owned on the PS3. I just can't see the other 300+ RBN songs I had ever making it over with whomever is currently selecting the ones being brought over and only 2-3 songs each week, it would take an eternity to get most of them back!
As for Rivals apparently being less active this season, I think that's because people are waiting for the patch. The buggy July update was 3 months ago, there's only so much crashing people tolerate before they just stop playing but they'll come back when it's fixed (see MCC for example).
With the various vocal and game glitches i'm stuck on level 81 even though I should have been on 85 or 86 by now.