The Musical result should impact Points....

Right now, Drop Mix is NOT a music mixing game. It is a card game that happens to play music. You can play the card game with a D10 or D12 (for the Drop Mix button, and randomizing which cards get removed), and skip the board.

It would be more interesting if the actual Music + Timing was used as a game mechanic:
1) Get extra points for playing your card at a "good" time in the song. (Don't interrupt lyrics, some specific instrument solo, or do it when the beat drops)
2) Playing a card which has similar default Time/beat signature qualities as the current mix, or completely different from the current mix (extra points or negative points maybe).

Those are just 2 ideas off the top of my head to incorporate the Music into the game more.

What do people think? They could probably update the App for support like this.

Comments

  • That would just make the game very confusing imo.
  • I hear what you mean - the tech is awesome, but really the game itself seems less strategic than Uno - it's numbers and colors.
  • I like that idea, but I think the cards would have to list the time beat signatures so people who don't know music terms can still understand. Or maybe that can just be a different mode so people who want the extra challenge can take it and the people who don't understand the terms (and don't want to) don't have to.
Sign In or Register to comment.